The achievement points added to WoW gold pre WotLK.
During questing, instances and even PVP players will have an opportunity to control a variety of NPC "vehicles". Take control dragons, mammoths, tanks, and weapons each with their own set of abilities. These user controlled items add a tremendous amount of fun to the game. Whether it's riding around on a dragon blasting enemies with a variety of breath weapons or doing your best Ash impression in steam controlled tank to mow down the legions of the Scourge, this additional feature is bound to be a crowd favorite.The achievement points added to WoW gold pre WotLK personally enhanced the leveling grind for me. Sure I was in a rush to reach level 80, yet oddly I was compelled to explore the entire continent of Northrend first. I personally didn't think the grind to 80 was too bad.There are more than enough quests to propel a player through the levels. In fact if you really wanted to you could solo your way to 80 quite effectively. A tad anti-social? Perhaps, but it beats the hell out sitting looking for group for an hour. I feel it's great for getting those bubs in the extra moments before work or school. Dungeons in WotLK don't seem to take nearly as long as their previous counterparts either. Maybe I'm just used to the time commitment, but it truly seems that the game is much quicker now. Another addition I feel bears mentioning is the removal of dungeon grinding for faction. Need Ebon Hold faction, but want to hit the Nexxus, go ahead.I think it's a great innovation.