Interpretation of the road master thief of your professional
A thief: the basis of these thieves know thieves will be thieves of the basic operation. Nothing more, contact time usually is not new to type long
Two thieves: thieves are familiar with these thieves in every skill, learn combat techniques and skills of a copy, a copy of the performance in the middle, not specifically the role of color! Point of view he was standing only a copy of it not very fault RAID members.
3 thieves: thieves in two different. DPS they have a strong ability to play very often the damage can even limit DPS. Because the DPS thieves is really good for that is the basis of this foundation. If you are not very fundamental mistakes in the copy and can play very high damage, but sometimes inexplicable death. Belong to this category
4 Thieves: Thieves have a very powerful kind DPS as a base and has a very strong survival, fighting while playing DFO Gold ultimate DPS can keep an eye out their blood, the body's negative DOT and BOSS skills in fighting they are always very good in self-protection and survival to the longest time. Such theft is not easy, good team.
5 thieves: have a limit of DPS + viability, with good vision, and the four thieves than he has very good wow power leveling self-survival, not only they do not make mistakes, but also to avoid the mistakes of the others implicated yourself! Their wide field of vision, even in a very chaotic battle can be well observed in the corner of the peripheral vision of the situation throughout the scene. He could at any time for any unexpected situation to make quick response. He is a DPS + survive + a combination of rapid response to accidents. Such thieves are often the backbone of the team. Core